Rules and numbers
한국어All rules and numbers are our own design. Each number is listed with the code constant it matches.
| Item | Value | Basis |
|---|---|---|
| Board size | 6 by 6 | Own design. Engine constants COLS and ROWS. |
| Colors | Five (four attack, one heal) | Own design. Engine constant COLORS. |
| Pop rule | 3 or more of one color in a row or column | A widely known rule idea. No source is copied. |
| Drag time | 5 seconds | Own design. Screen constant DRAG_MS. Not used in relaxed mode. |
| Base damage | 12 per combo, plus 4 per extra orb | Own design. Engine constants BASE_DMG and SIZE_DMG. |
| Combo multiplier | (combos + 3) / 4 | Own design. 4 combos is 1.75x. |
| Weak and resisted | 1.5x and 0.5x | Own design. Set per enemy. |
| Healing | 8 per Leaf combo, plus 3 per extra orb | Own design. Engine constants BASE_HEAL and SIZE_HEAL. |
| Your HP | 300 | Own design. Engine constant PLAYER_HP. |
| Enemy HP | 440, 850, 1450 | Own design. Set by bot simulation (docs/balance.md). |
| Enemy attack | Every 3 moves for 34, 50, 74 | Own design. Engine constant ENEMIES. |
| Stage heal | 40 HP for each stage cleared | Own design. Engine constant STAGE_HEAL. |
| Day boundary | Midnight Korea time | Own design. Everyone plays the same day's board. |
Orbs and enemies
Names and art are new, made for this app.
| Name | Type | Description |
|---|---|---|
| Ember | Orb (triangle) | An attack orb. |
| Tide | Orb (circle) | An attack orb. |
| Volt | Orb (diamond) | An attack orb. |
| Dusk | Orb (square) | An attack orb. |
| Leaf | Orb (plus) | Pops to heal you. |
| Moss Toad | Enemy | Weak to Ember. Resists Tide. |
| Drifting Wisp | Enemy | Weak to Tide. Resists Volt. |
| Stone Colossus | Enemy | Weak to Dusk. Resists Ember. |
Same board, same seed
A board comes from one seed. The same seed is the same board.
The daily seed comes from the date. Refills come from the same seed too.
The same drag gives the same result on any device.
Source
Dragging orbs to chain colors is a widely known play idea. We use only the idea and chose the names, art, text and numbers ourselves. No literature is cited.